Fun but not.
I have played this game for a while and as much as it is fun and (in the later levels of 3+) challenging, I think it could be improved upon. The first way is by improving the shields. Lets say at the final rank up of the bubble/shield it protects 100 health. I believe that if the leader has a shield on and walks through another shield, the initial shield should be healed to full and the remainder should be passed on to the next person in line and so on. This way if gives some of the weaker champions like the blue wizard a bit more defense. The second way is by adding a boss at the end of every series of levels such as a devil after The Depths where it has a large amount of health and your team works away at killing it and each boss (hopefully being different) has different mechanics like in a zelda game. But make that optional incase players are my able to beat it and dont want to loose to it after every The Depths 1 because hopefully the bosses would be hard and take a much time as a normal level. Other than those two improvements the game is fun and doesnt require any real money purchase like in other games for the iPhone so I am a big fan for that reason. If any developers listen to this, thanks for the game but Im gonna have to get rid of it if theres no new stuff added. Sorry but other than trying to get to The Depths 100, theres no real point to the game.
Unsatisfied player! about
Nimble Quest, v1.0.8